Control your game experience through crowd interaction using Crowd Control and SAMMI
SAMMI offers several commands for Crowd Control. These commands may take a short time to execute. It is recommended to use Wait Until Variable Exists for handling results.
| Command | Description |
|---|---|
| Get Effects for current game | Returns an object with all the available effects for the selected game/pack in the bridge. |
| Get Game List | Returns an object array with all available Crowd Control games. |
| Get Connection Status | Returns the connection status, returning 0 if not connected, and 1 when connected. |
| Toggle Connection Status | Changes your connection status based on the bridge settings. Returns 0 if not connected or 1 when connected. |
The following triggers are natively available in SAMMI:
| Trigger | Description |
|---|---|
| Effect Success | Triggered whenever an effect is successfully activated. |
| Effect Failure | Triggered whenever an effect fails to trigger. |
| Effect Request | Triggered whenever an effect is requested. Followed by either Effect Success or Effect Failure. |
| Timed Effect Update | Triggered when a timed effect is updated, such as beginning, pausing, or resuming. |